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Dynamic Breeding
Started By
First, I would like to start off by saying that I just woke up [thought of this idea when I woke up actually] and that some things may not be worded correctly and whatnot. Soo yeah

My idea is for there to be more dynamic breeding. What do I mean by this? I mean that I believe it would be cool to have hereditary disorders/diseases that are specific to each breed and they can be passed down from generation to generation.
I think that each dog should have a little area in their page that states what disorder/disease and what chance the pups have of getting that. [Though it would have to start off as random to start with]

Disorders/Diseases I would be talking about could be...
American Pit Bull Terrier [I had to use Am.Staff because the AKC has their panties in a twist about the name "Pit Bull"]: Hip Dysplasia, allergies, heart disease and [not mentioned in the link] dog-aggressiveness.
There are lots more you can find on other sites but that was a quick search.

Anyways, once there is a list of all the hereditary disorders, they would show up in the dog's profile like seen here: [LINK]
This dog has 25 ancestors in his lineage, therefore all stats are out of 25. With a dog who has a long lineage, their chance of getting a disease would be out of how many ancestors they have and the further back a diseased dog is in lineage [maybe like.. great-grandparents and back] there is 0 chance of passing on the disease. Although the dog in my example has some diseases as 5/25 and etc, that does not mean that he has them, but that he has a chance at passing them down to his kids because his ancestors had them. Dogs who have no ancestors with diseases/disorders will have "None" beside the disease and dogs who have diseases will have them named under the stats.
Maybe customs could be immune to these diseases? Though their offspring, if bred with a non-custom would put them at risk of passing down disorders/diseases.

Dogs with diseases/disorders may not be able to do things like go trialing, because it would be absolutely ridiculous to bring a dog with hip dysplasia out for a trial run, or a dog who is severely dog-aggressive.
Maybe some of these diseases/disorders/illnesses could be cured or treated, like dog-aggressive and allergies as examples.

I think this may cut down on reckless breeding and may even make custom dogs more valuable. It would also make the breeding aspect of the game a bit more realistic instead of "shove male dog with female dog and pappies are borned"


Do you support? Any suggestions?

02-13-2012 at 7:33 AM
I think that this idea would be very hard/interesting to carry out. It has a lot of merit. I like it. <br /> <br /> I think that it needs some work, but It would make the game a tad more realistic and give it another purpose. (TP has been done)<br /> <br /> Yes the newbies will breed diseased dogs, yes it will make it harder to breed good stock dogs, and yes it could be sporadic, but isn't real life sporadic as well?<br /> <br /> I think that the dogs already in existence should not be effected, they should be grandfathered in so to say. It would give everyone a chance to get used to the idea, and not ruffle as many feathers. <br /> <br /> I think Customs should be immune, and the diseases should start in the foundations auctions. Like clay said, you breed with a foundie a chance of disease will spring up.<br /> <br /> I also think newborn puppies should have a chance of getting a disease.<br /> <br /> I think that there should be a medical shop as well, have some diseases that are curable. Yes i know we get accidents, this is just another section of it.<br /> <br /> I do not think Glitched coats should have a hire chance of getting diseases though. They should have the same chance, they are only a glitch in the coat. <br /> <br /> Ala is growing, expanding, and its purposes should as well. <br /> <br />

11-17-2011 at 10:45 AM
<i>No, colors on this site go by percentages.</i><br /> Can colours not be passed down from parents? Isn't that what wolves are for?<br /> <br /> <i>What I could see happening is that inbreeding causes more problems as in TP drop, or maybe diseases (not genetics based just on the inbred %) spring up that cannot be cured.</i><br /> That's a cool idea actually, maybe inbred dogs could have a higher chance of diseases.

11-17-2011 at 10:39 AM
No, colors on this site go by percentages. <br /> <br /> Color and fur genetics are complex and nothing like the site has. <br /> <br /> What I could see happening is that inbreeding causes more problems as in TP drop, or maybe diseases (not genetics based just on the inbred %) spring up that cannot be cured. <br /> <br /> <br /> <br />

11-11-2011 at 2:45 PM
<i>People who just joined the site aren't going to know that. Some may, however a lot wont. It will happen. A lot.</i><br /> You are implying this will be super often, like every day. It wouldn't, just like in real life.<br /> <br /> <i>A lot of people breed inbred and unmaxed dogs. Everyone warns each other but it still happens.</i><br /> I don't :D I don't breed with people who do breed unmaxed or inbred, either.

11-11-2011 at 2:42 PM
<i>So don't breed with diseased dogs.</i><br /> <br /> People who just joined the site aren't going to know that. Some may, however a lot wont. It will happen. A lot. <br /> <br /> A lot of people breed inbred and unmaxed dogs. Everyone warns each other but it still happens. It's going to happen with diseases as well. It's almost just another consequence that a handful will do anyways to get to the point of my opinion.

11-11-2011 at 2:25 PM
<i>And for some reason it seems like there's too much.. Erm, everything. To me it sounds like a few newbies would get some hands on some riddled dogs, breed them, boom, more. People do it all the time with unmaxed dogs.</i><br /> So don't breed with diseased dogs.<br /> <br /> <i>And Ala would have to install a lot of things for that.<br /> <br /> Search bar<br /> Info page<br /> Medical Store<br /> Medical items<br /> Medical item ART</i><br /> What for? I never stated anything about needing a medical store.

11-11-2011 at 12:13 PM
Along with a few people I'm concerned about the glitches. I'm guessing it would be more than likely that a perfect dog breeds with another perfect dog, then WOOSH. Litter with 25/25 in all disorders, and one that is riddled with diseases. <br /> <br /> And for some reason it seems like there's too much.. Erm, everything. To me it sounds like a few newbies would get some hands on some riddled dogs, breed them, boom, more. People do it all the time with unmaxed dogs. <br /> <br /> And Ala would have to install a lot of things for that.<br /> <br /> Search bar<br /> Info page<br /> Medical Store<br /> Medical items<br /> Medical item ART<br /> <br /> For me to support there would have to be an expensive rare item that would clear the diseases completely of a dog and/or clear the disease chances for the descendants. And if your about to add that on there, then I support.

11-11-2011 at 12:13 PM
Along with a few people I'm concerned about the glitches. I'm guessing it would be more than likely that a perfect dog breeds with another perfect dog, then WOOSH. Litter with 25/25 in all disorders, and one that is riddled with diseases. <br /> <br /> And for some reason it seems like there's too much.. Erm, everything. To me it sounds like a few newbies would get some hands on some riddled dogs, breed them, boom, more. People do it all the time with unmaxed dogs. <br /> <br /> And Ala would have to install a lot of things for that.<br /> <br /> Search bar<br /> Info page<br /> Medical Store<br /> Medical items<br /> Medical item ART<br /> <br /> For me to support there would have to be an expensive rare item that would clear the diseases completely of a dog and/or clear the disease chances for the descendants. And if your about to add that on there, then I support.

11-11-2011 at 12:11 PM
Along with a few people I'm concerned about the glitches. I'm guessing it would be more than likely that a perfect dog breeds with another perfect dog, then WOOSH. Litter with 25/25 in all disorders, and one that is riddled with diseases. <br /> <br /> And for some reason it seems like there's too much.. Erm, everything. To me it sounds like a few newbies would get some hands on some riddled dogs, breed them, boom, more. People do it all the time with unmaxed dogs. <br /> <br /> And Ala would have to install a lot of things for that.<br /> <br /> Search bar<br /> Info page<br /> Medical Store<br /> Medical items<br /> Medical item ART<br /> <br /> For me to support there would have to be an expensive rare item that would clear the diseases completely of a dog and/or clear the disease chances for the descendants. And if your about to add that on there, then I support.

11-11-2011 at 11:52 AM
<i>Dogs with no diseases will grow older and lockets are expensive meaning no good dogs will be able to breed</i><br /> Not if you breed responsibly and away from diseases and disorders :S<br /> <br /> <i>and older dogs will give their young children diseases from old birth.</i><br /> What? How? I already stated that this could start somewhere like Foundation Auctions.<br /> <br /> <i>And with more dogs retired, those proud breeders will stop and the amount of dogs on the site will drop down.</i><br /> I cull unwanted dogs/puppies all the time and I still have a good line of pits. If the amount of dogs on the site were to drop, puppies would be worth more. I also honestly can't see users stopping breeding for any reason, to me it would seem like a hurdle or a challenge and would make the game more fun.<br /> <br /> <i>Dogs are meant to be bred for high TP or looks. Not to have diseases.</i><br /> That's why you don't breed with diseased dogs.<br /> <br /> <i>More dogs are bred for trials and they won't be able to trial if the dog has a disease</i><br /> See above ^<br /> <br /> <i> and trials will be harder to run with dogs that cannot trial like you said.</i><br /> Trials won't be able to run by diseased dogs, so "trials will be harder to run" makes no sense.
edit history
2011-11-11 12:00:17 by #5484

11-11-2011 at 11:40 AM
Dogs with no diseases will grow older and lockets are expensive meaning no good dogs will be able to breed, and older dogs will give their young children diseases from old birth. And with more dogs retired, those proud breeders will stop and the amount of dogs on the site will drop down. Dogs are meant to be bred for high TP or looks. Not to have diseases. More dogs are bred for trials and they won't be able to trial if the dog has a disease and trials will be harder to run with dogs that cannot trial like you said.

11-11-2011 at 11:31 AM
<i>"If Alacrity were a dog show game, I could kind of see us doing this, but we're primarily supposed to be an agility sim. In real life, your dog doesn't have to be perfect to run the course, even mutts are allowed to compete.</i><br /> Yeah, but you don't see dogs with diseases running agility, do you? It would be ridiculous for a dog with hip dysplasia to be made to run a course.<br /> <br /> @Geist, lines of dogs currently on the site would have to continue breeding responsibly to not get disorders/diseases. I can't see it popping up at random in your line, but it could start somewhere like Foundation Auctions..<br /> <br /> <i>Like Carn said, this is an agility dog game and I also agree with Geist that some trainers have gone through a lot to keep dog lines pristine and good and with diseases, more dogs will be retired, put down, pounded because they don't like the disease.</i><br /> Would that not make clean, non-inbred dogs more valuable?<br /> <br /> <i>it would cause more problems in a way with the pound being overfilled</i><br /> That's why you would retire dogs with diseases/disorders.<br /> <br /> <i>and more dogs will end up with diseases than without within time and there will be more dogs on this site than EVER because trainers will try to breed dogs to get perfect dogs, pushing the dog limit further.</i><br /> I don't understand how you came to this conclusion. All they would have to do is avoid breeding with diseased dogs.
edit history
2011-11-11 11:32:09 by #5484

11-11-2011 at 11:16 AM
Half support, there should be a new store for medicine for dogs to contain these diseases though. Like Carn said, this is an agility dog game and I also agree with Geist that some trainers have gone through a lot to keep dog lines pristine and good and with diseases, more dogs will be retired, put down, pounded because they don't like the disease. it would cause more problems in a way with the pound being overfilled, and more dogs will end up with diseases than without within time and there will be more dogs on this site than EVER because trainers will try to breed dogs to get perfect dogs, pushing the dog limit further. This will probably be a coding nightmare.

11-11-2011 at 11:09 AM
We already have some things in the plans to curb puppy milling that will be way less potentially glitchy than this. <br /> <br /> If Alacrity were a dog show game, I could kind of see us doing this, but we're primarily supposed to be an agility sim. In real life, your dog doesn't have to be perfect to run the course, even mutts are allowed to compete.<br /> <br /> It's not a -bad- idea, but not a very practical one for us.

11-11-2011 at 11:01 AM
This makes me nervous. The main reason is because Ala's code can cause just normal stats to be really unpredictable at times - look at Glitch color dogs, from odd colors all the way to invisible, and then look at dogs with weight in the negatives. I imagine it would be remarkably easy for disease/disorder coding to go awry and cause a dog with a disease-free line to throw a totally wrecked puppy, full of disease. It would be remarkably easy for the site dogs to hit epidemic disease levels, through either glitch or milling by newer users. And what about the tons and tons of dogs already in existence? Lots of users have great lines that could suddenly go kaput if disease/disorder is implemented suddenly for all dogs on site.<br /> <br /> However, it could cut down on the milling problem that is currently really driving down the value of dogs site-wide.. if it were put in place very carefully. But there are other things that can be done to fix that.<br /> <br /> Hmm. I can see both extreme pros and cons to this.

11-10-2011 at 12:00 PM
I don't really understand the reasoning behind that, CHNLianna. Dogs already get diseases/disorders/broken bones and I've had dogs die giving birth on Ala.

11-10-2011 at 11:51 AM
<b>No Support<br /> ***Real life is sad enough without making Alacrity depressingly full of disorders/diseases.

11-10-2011 at 6:39 AM
<em>The way Ala is set up, neither colors nor any other stats are truly genetic.</em><br /> I think colours kind of are<br /> <br /> <em>Additionally, in RL diseases spring up randomly by mutations and genetic variations. Thus customs and foundation dogs would need to carry them, too - well maybe not customs as you pay for them.</em><br /> Yeah that's the reason why I think custom dogs would be immortal to these diseases cause they each cost at least $10USD. I think the random diseases and disorders that pop up are like the random events we currently have [except they're called injuries or accidents]

11-10-2011 at 6:37 AM
Would be cool but... <br /> <br /> The way Ala is set up, neither colors nor any other stats are truly genetic. To make a useful genetic system somewhat close to reality it would need a quite different coding. <br /> <br /> Additionally, in RL diseases spring up randomly by mutations and genetic variations. Thus customs and foundation dogs would need to carry them, too - well maybe not customs as you pay for them. <br /> <br /> I think it would be a coding nightmare because the game is not primarily set up for it. <br /> <br /> But I support if it is doable.

11-10-2011 at 6:36 AM
like it totally support might stop overbreeding

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